Create a program that simulates a slot machine. When the program runs, it should do the following: Ask the user to enter the amount of money he or she wants to enter into the slot machine. Instead of displaying images, the program will randomly select a word from the following list: Cherries, Oranges, Plums, Bells, Melons, Bars. 2 Problems With My Slot Machine Program2 Problems With My Slot Machine Program; Jcreator Slot Machine Help! Slot Machine Input Question; How To Make Pictures Spin In A Slot Machine - I Have Written The Correct Codes To Pin Pictures But Dont Work; Slot Machine Project; Slot Machine - Need A JFrame And A Working Loop; If Statement.
- Slot Machine Java Program Code For Practice
- Simple Slot Machine Java Code
- Slot Machine Programming Code
A 3 reeled slot machine with save functionality.
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This GUI Slot Machine made with Swing is supposed to mimic the functionality of a real-life slot machine.
The interface is also designed keeping slot machine design principles in mind. The user first has to bet an amount to start a spin session. To start the game, the 'SPIN!' button must be clicked.
A statistics screen allows users to keep track of highscores of a single playthrough and also save high scores in a text file.
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Simple Slot Machine Java Code
/** |
* I have neither given nor received unauthorized aid on this assignment. |
* Acknowledgements: Thanks to Lucas Perez. |
* Eddie Mack |
*/ |
importjava.util.*; |
publicclassSlotMachine |
{ |
publicstaticvoidmain (String [] args) |
{ |
Scanner keyboard =newScanner (System.in); |
int tokens, pull, afterTokens, wheel1, wheel2, wheel3; |
String answer; |
tokens =100; |
System.out.println ('--Slot Machine--'); |
System.out.println ('Welcome to Slot Machine! You have 100 tokens. Each pull costs 1 token. Would you like to play? (Y for yes, N for no)'); |
answer = keyboard.next (); |
while (answer.equalsIgnoreCase ('Y')) |
{ |
tokens = tokens -1; |
wheel1 = (int) (Math.random () *3) +1; |
wheel2 = (int) (Math.random () *3) +1; |
wheel3 = (int) (Math.random () *3) +1; |
if (wheel1 1&& wheel2 1&& wheel3 1) |
{ |
tokens = tokens +4; |
System.out.println ('['+ wheel1 +']'+'['+ wheel2 +']'+'['+ wheel3 +'] You win 4 tokens!!!! You now have '+ tokens +' tokens!'); |
} |
elseif (wheel1 2&& wheel2 2&& wheel3 2) |
{ |
tokens = tokens +8; |
System.out.println ('You win 8 tokens!!!! You now have '+ tokens +' tokens!'); |
} |
elseif (wheel1 3&& wheel2 3&& wheel3 3) |
{ |
tokens = tokens +12; |
System.out.println ('You win 12 tokens!!!! You now have '+ tokens +' tokens!'); |
} |
else |
{ |
System.out.println ('You lose! You now have '+ tokens +' tokens!'); |
} |
System.out.println ('Would you like to play again? You have '+ tokens +' tokens.'); |
answer = keyboard.next (); |
} |
if (answer.equalsIgnoreCase ('N')); |
{ |
System.out.println ('Thanks for playing! You ended with '+ tokens +' tokens!'); |
} |
} |
} |
Slot Machine Programming Code
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